HOLLOWPOINT RP — Out NowWhere every story leaves a mark.We’ve been heads-down building HollowPoint RP for a while now, and we’re finally at the point where we want to open the doors properly. Not with a launch trailer full of hype we can’t back up — with an honest ask: come help us build this thing.Here’s the truth about where we’re at. We’re low-pop right now. Not because nobody wants to play here — because we’ve been quietly building almost everything in this city from scratch instead of installing a bundle of marketplace scripts and calling it a server. The drugs, the gangs, the phones, the jobs, the HUD — all of it was hand-built in-house for HollowPoint specifically. That takes time, and it means we’re still early.Which is actually the good part, if you’re the kind of player who wants that. Right now, whoever shows up gets to be the first — first real gang running turf on our map, first crew that makes the police department something to actually be afraid of, first name people remember when they talk about how this city started. That’s not a spot you can buy later. It’s only available while we’re small.We’re an American & English-owned community, staffed 24/7 , and we run this the way we’d want to play it ourselves: no pay-to-win, no shortcuts, no owners chasing whale sales. Everything is earned in-game, same as it should be. What we actually need right now is people, in specific seats: Law Enforcement — we’ve rebuilt the police job from the ground up (real MDT, evidence chain-of-custody, fingerprint forensics) and it needs officers to make it mean something EMS/Medical — right now AI medics cover the gap when nobody’s on, and we’d much rather that be real people Legal & Civil roles — judges, lawyers, real estate officers Staff — if you want a hand in actually shaping how this city runs, not just moderating chatAnd honestly, just players . Criminals, civilians, business owners, people who want to run a food truck or start a gang or just live a life in the city — we need the population as much as we need the departments, because a city isn’t a city with three people in it.Here’s a proper look at what’s actually in the city, because there’s a lot of it: The UnderworldFull multi-drug economy — weed, oxy, cocaine, meth, and heroin, each with its own real production chain, quality/purity system, and equipment durability, not copy-pasted drug scriptsCocaine chemistry line — harvest coca leaves in the wild, run a full 4-stage chemistry process, manage lab heat, watch for police seizureBROKER oxy contracts — a full contract/mission system for oxy runs with real progressionStreet dealing with real AI — hidden NPC personalities, build your own delivery routes with an in-game 3D route editorTrap Phone — a custom KaiOS-style burner phone for running deals off the radarGang Empire System — player-run gangs, live turf control on an interactive honeycomb turf map, warehouse operations, trust/raid mechanics, and a dedicated crime tabletIllegal Business Network — underground fronts that plug straight into the wider criminal economyMoney Laundering Network — wash dirty cash through front businesses, crypto, fixers & mules, or the casino, with a full heat and seizure risk system, XP levels, and reputationCustom Crypto Market — server-wide mining economy with rigs, components, a live trading market, and PvP hacking risk between playersHouse Robberies, two ways to play — tiered shell break-ins with a black-market fence for loot, plus a full custom heist system with an in-game admin Robbery Creator for building brand-new heists liveChop Shops & Boosting — a server-authoritative chop shop economy alongside a full boosting career with ~25 unique missions, contracts, vehicle classes, and a prestige trackFake & Stolen Plates — swap plates on the fly to dodge a hot pursuitArson & Sabotage — lighter-based arson on bins, gas pumps, and vehicle tanks, with a network-synced fire extinguisher to fight back, plus live dispatch to respondersCar Parts Theft — steal seatbelts, radios, and airbags off parked cars for the black market Law, Order & MedicineModular Police Overhaul — a fully rebuilt police job with real MDT records, radio checks, and full DB persistenceAFIS Fingerprint Forensics — live scan-and-compare fingerprint investigations tied directly into the evidence system and MDTFull Evidence System — real chain-of-custody evidence handling with its own tablet appPrison System — inmate labor jobs and dedicated admin relocation tooling, tied into MDTEMS/Ambulance — a full medical department, backed by AI medics whenever EMS is off-duty Civilian Life & CareersHollowPoint Eats — a full delivery career with NPC and real player-to-player deliveries, plus business managementHollowPoint Logistics — the backbone of the civilian economy: dynamic pricing, spoilage, owned delivery fleets, and a live dashboard every business orders throughTrucking & Towing — real transport contracts and an owned tow-fleet career, each with its own tablet appFive Full Restaurants — burgers, pizza, seafood, fried chicken, and a classic diner, each with its own menu, hygiene mechanics, and stock synced live through Logistics — real storefronts, not a menu of copy-paste itemsFarming & Ranching — fully player-placed fields, livestock pens, and buildings; grow crops, raise animals, keep bees, no fixed farm plotsLumberjack Trade — admin-placed forests, a real timber market and contracts, and a path into owned carpentry businessesHunting, Butchery & Fishing — trapping, tanning, and a full fishing career with player-placed camps, drying racks, and a real catch systemMetal Detecting — a ground-up gathering loop with custom detector equipment and animationsRecycling Career — van routes, districts, sorted box categories, XP levels, contract boards, and live market demandBench Crafting — a real crafting system with dedicated recipe-based benchesMoonshining — a full pick → mash → distill → age → sell/bust production chainSneaker Business & More — a real storefront economy across the mapCustom Mechanic Trade — hands-on repairs down to a literal nitrous install animation, work-cart invoicing, and a bike dynoElectrician Co-Op Job — a full multi-player electrician trade with storm-damage insurance claimsHousing & Realty — a housing system built entirely from scratch, no reskinned property scriptPet & K9 Ownership — real ownership records with certificate items and a keybind summon systemOne shared skill tree — every career runs on it, so what you do actually builds who your character is Tech You Won’t Find Anywhere ElseCustom Desktop-Style Phone/UI — including a Fleeca banking app, a GrowNet grow-monitoring app, and more, all styled to match the city, not stock templatesCustom Banking Platform — joint bank accounts with per-member permission controls, built entirely in-houseCustom HUD — fully player-customizable colors and layout via an in-game settings editorDigital Scale System — a shared, profile-based weighing tool used across every drug operation for real quality controlFirst-Person Weapon Inspection — a custom floating attachment dropdown for tuning your loadout in-worldA Dozen+ Custom Tablet Apps — MDT, mechanic, towing, logistics, fishing, evidence, job management with a live leaderboard, and more, all sharing one frameworkThat’s still not everything — there’s more in this city than fits in one post. We’d rather you come see it. We build with our community, not just for them . If you’ve got an idea, we want to hear it.Join the Discord →
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