Every blip sprite (with its icon), blip colour and marker type — searchable, with one-click copy of the ID.
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Setting a blip in FiveM takes three things: a sprite (the icon), a colour, and a position. Create the blip with AddBlipForCoord, then call SetBlipSprite(blip, id) and SetBlipColour(blip, id). This browser shows every sprite with its actual icon, every colour with a live swatch, and every DrawMarker type with a preview — click any ID to copy it.
Find the icon here, copy its sprite ID, and pass it to SetBlipSprite(blip, id).
Pick a colour from the Blip Colours tab, copy its ID, and call SetBlipColour(blip, id).