Turn any model name or string into its GetHashKey value — signed, unsigned & hex. Runs entirely in your browser.
GetHashKey lowercases input first — so does this tool. Try adder, WEAPON_PISTOL or prop_barrel_02a.
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Browse pre-computed hashes and photos for every GTA V vehicle, ped and weapon.
Open the Model & Hash Browser →joaat (Jenkins-one-at-a-time) is the hashing algorithm Rockstar's RAGE engine uses across GTA V and FiveM. Model names, native names and many identifiers are stored as 32-bit joaat hashes. The FiveM native GetHashKey (and Lua's joaat) computes exactly this value — it lowercases the input first, which this calculator also does, so the results match your script byte-for-byte.
Yes — GetHashKey returns the signed value shown here. It lowercases input first, and so do we, so the output matches your script.
The same 32-bit number three ways. Lua's GetHashKey returns signed (can be negative); native docs often show unsigned or hex (0x…).